The Laboratory • Mechanics
Mechanics
Kinematics, forces, energy, momentum - and the simulations that make the maths feel inevitable.
Basketball: bounce + terminal velocity
Live
A single sim that lets you feel the difference between “constant acceleration” and “drag-dominated motion”.
Open simulation→
Projectiles
Coming soon
Angle, range, time-of-flight - then the moment we turn drag back on.
Under construction→
Momentum & collisions
Coming soon
Elastic vs inelastic, impulse, and why “area under the graph” matters.
Under construction→